AI Insights · Timothy · July 2024
Top 5 Hasbro Games Apps Performance in Sweden Q2 2024
In Q2 2024, Hasbro's top gaming apps in Sweden showed varied performance in downloads, revenue, and active users, with some apps experiencing notable trends.
In the second quarter of 2024, Hasbro's top five games on a unified platform in Sweden exhibited diverse performance metrics. Here’s a detailed look at each app's trends in downloads, revenue, and weekly active users based on data from Sensor Tower.
MONOPOLY GO! saw a fluctuating revenue trend, starting at approximately $39K in early April and peaking at around $42K in mid-April, before ending the quarter at roughly $39K. Downloads decreased from around 3.5K in early April to 2.1K in late May, but surged to 3.9K in June. Weekly active users showed a modest increase, starting at around 33.5K and rising to 37.4K in mid-June before settling at 34.6K by the end of the quarter.
World of Peppa Pig: Kids Games experienced a steady decline in revenue, beginning at $1.2K in early April and dropping to $945 by the end of June. Downloads remained relatively stable, averaging around 500 per week with slight fluctuations. Weekly active users followed a similar trend, starting at approximately 2.6K and ending the quarter at about 2.2K.
RISK: Global Domination had a modest revenue performance, peaking at $245 in late April before declining to $91 by the end of June. Downloads showed a slight increase towards the end of the quarter, rising from 336 in early April to 352 in mid-June, then settling at 253. Weekly active users started at around 1.6K and ended at approximately 1.3K.
MY LITTLE PONY: MAGIC PRINCESS saw a varied revenue trend, starting at $503 in early April, peaking at $633 in late June. Downloads fluctuated throughout the quarter, starting at 354 in early April and dropping to 164 by the end of June. Weekly active users showed a decline from 3.9K in early April to about 3K by the end of June.
Magic: The Gathering Arena experienced significant revenue fluctuations, starting at $1.6K in early April, peaking at $4.6K in mid-April, and ending the quarter at approximately $3.3K. Downloads remained relatively stable, averaging around 220 per week, with a slight increase towards the end of the quarter. Weekly active users remained consistent, hovering around 950 to 1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.